Rules & Tips2018-07-20T07:36:00-05:00

Escape Rules/Tips

Rules of The Game

  1. Arrive 15 minutes prior to your start time to go over rules, guidelines and regulations and to sign our waiver. Games start on time regardless if anyone is running late.
  2. CELL PHONES, cameras, bags, keys, lighters, pens or paper are forbidden. Players will not be allowed to take these items into our escape rooms.
  3. Players under 18 must have a parent/legal guardian sign their waiver. Also, players under 14 must be accompanied by an adult who is 18 years old or older.
  4. Players are not to damage or vandalize items. Players will be responsible for any intentional damage to the room.
  5. Clues found should be placed on a table or desk. This allows the staff to find them easily to redistribute for the next group playing the game.
  6. We reserve the right to stop the game at any point if rules are broken.
  7. Do not show up intoxicated. Any bad behavior will result in termination of the game.
  8. We will take pictures at the end of the game. These pictures may be posted on our website, Facebook page, Twitter, Instagram or other social media platforms. You are welcome to post them as well.

Tips For A Successful Escape


If you say, “Um…That’s interesting” under your breath and not out loud, it is going to be very interesting to figure out how you are going to get to that clue again near the end of the session when time is almost up! You won’t escape unless you share information. It simply isn’t good enough to just yell out something you found. That won’t yield the key! There is so much going on in the room that you must make sure that your idea is being heard and followed (unless it is the wrong idea).


Too many leaders in a group and no decisions will be made. Your time will run out and collecting vital data will be the least of your concerns.


Your creative genius and speed by which you unleash it will reveal what is hidden to others. This is where that part of your brain that is known for suggesting absurd ideas is set free to slide down rainbows and will be rewarded. Use it or face your fate.


Don’t be the group who waits to pay homage to the seven year old little boy in the back of the room who has said, “Hey Guys, I think I found something!” for the 27th time over the last 56 minutes while your backs are now against the wall and danger is about to be unleashed. Everyone on your team is equal and could very easily hold the creative genius inside of them that is required to find that data.


Individualism is awesome! But it is a one-way ticket to your demise in this session. There are challenges that could be found during the final minute that will take more than one person to conquer. If you had all day to escape and someone feeding you information then you might be able to get out by yourself… But you don’t!


With the time dwindling on the clock and a series of what appear to be dead end clues, it will seem as if your fate is sealed. Those that do escape, are the type who practice positive thinking and never give up no matter how much time is left. The majority of groups that escape do so with seconds on the clock in a movie like scenario that yields ample amounts of adrenaline!


There are multiple solutions for various puzzles in the room. If you are dead set on a solution simply because someone who you believed was “smart” gave you the answer, yet the answer doesn’t lead you further to finding more clues…then the “smart” person was wrong. The sooner someone says, “Maybe you are wrong”, the closer you will be to accomplishing your mission.


Groups that do not escape do not have enough leaders in their group to suggest concepts, decide on path's to follow or steer the group toward an outcome. It will take more than one strong leader to put everything together as there are multiple tasks that need to be completed simultaneously. Teams without leadership will be eliminated almost every time!
Tin Star Saloon is now accepting bookings!